Computer science Lesson Plan
Class: 6 - Lesson:14 Advanced programming( Create new costumes of sprite and backdrop)

Purpose: Students should learn the concepts of programming.

No. of Classes

One class(Teacher's decision).

Materials Required

Scratch 3.0.

Curriculum Content
  • 5.1)Sprite
  • 5.2)Backdrop
  • Prior knowledge

    Students should know the following before this exercise :

  • Sprite and backdrop.
  • looks and motion blocks.
  • Exercises

    Exercise:1



    • For the Sprite (Beetle), create one more costume, and create a new Sprite of your own choice using the ‘Paint’ control.

    Exercise:2



    • Create a Backdrop and a Sprite using paint options. Draw the below given picture in a Scratch file using the Paint tool.
    No Image

    Solutions



  • Link to view solution video for exercise-1.
  • Link to view solution video for exercise-2.

  • Teacher's Instruction
    1. Explain about costumes for Sprites.
    2. Clarify the difference between a Backdrop and a Sprite.
    3. Teachers should show Students how to create a new sprite using paint control.